The 90s were a fascinating period for tech. The World Wide Web popularized the Internet leading to Netscape, Amazon, Google, and other exciting experiments such as Geocities and Napster. With Windows 95 and Microsoft Office, PCs went from being in the homes of a few to reaching a mainstream market. We started buying home consoles that came with 3D graphics. People were willing to push the boundaries of tech that was far from ready: General Magic set the foundations for the modern smartphone and VPL worked on crazy embodiment projects where people became avatars of all shapes and sizes.
Why now is the time to build for VR
Why now is the time to build for VR
Why now is the time to build for VR
The 90s were a fascinating period for tech. The World Wide Web popularized the Internet leading to Netscape, Amazon, Google, and other exciting experiments such as Geocities and Napster. With Windows 95 and Microsoft Office, PCs went from being in the homes of a few to reaching a mainstream market. We started buying home consoles that came with 3D graphics. People were willing to push the boundaries of tech that was far from ready: General Magic set the foundations for the modern smartphone and VPL worked on crazy embodiment projects where people became avatars of all shapes and sizes.